Shinobi story codes11/12/2022 ![]() When the Shirley Bassey-esque chanteuse belts out, "One day, you'll feed on a tree frog," you know you're in for a game that doesn't take itself too seriously. Even if you enjoyed Sons of Liberty, you have to admit the beginning of Snake Eater really smashed through any sense of pretension with its amazing, Bond-inspired theme song. And this backdrop forced the Metal Gear team to show some restraint in regard to Snake's collection of gadgets and gizmos, which, for the most part, aren't far removed from the era. MGS3 isn't without its moments of pathos and tear-choked monologues, but its roots in the (fictionalized) past gives it a sense of tangibility the previous game lacked. Snake Eater abandons this self-serious tone for something much more approachable: the campy world of '60s James Bond cinema. The high-minded philosophizing and speculative fiction of Sons of Liberty gave it a distinct personality, but by the end, it lost much of its humanity in the unrelenting waves of technobabble-Kojima was trying to alienate the player, after all. Note to the concerned: If you haven't finished MGS3, thar be spoilers ahead, matey. Read on to discover the many ways Metal Gear Solid 3 outshines its fellow sequels, despite its complete lack of mysteries rooted in nanomachines. 10 years have passed, and Snake Eater still holds the honor of being the series' highlight-at least in this writer's eyes. With Snake Eater, Kojima had to prove his relevancy to the gaming public, and while many abandoned ship after MGS2's befuddling ending, those who stayed on board were treated to a stunning example of how Metal Gear's creator hadn't lost his touch. Mario Kart 8's next round of DLC is kinda. One of the most anticipated games of all time quickly became the Internet's punching bag, and, three years later, Metal Gear Solid 3 acted as a direct response to this phenomenon: It actively washes its hands of (and often directly mocks) Sons of Liberty's antics, and instead pulls the series back to its roots with a focus on the man who would eventually become the 8-bit antagonist, Big Boss. For those who couldn't jive with its twists, turns, and protagonist bait-and-switch, MGS2 spelled the end of Kojima's career-or, at least, indicated his series had finally jumped over the shark and into oblivion. Whether you like it or not, there's no denying Metal Gear Solid 2: Sons of Liberty stands as one of the most polarizing games ever. Metal Gear Solid 3: Snake Eater exists as the byproduct of a singular event that isn't likely to happen again: The humbling of Konami's Hideo Kojima. ![]()
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